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Post by BlueMagnificent on Dec 19, 2015 18:17:42 GMT 1
We can still get the haptic function to work on android devices without game controllers if we employ the vibration mechanism of the device. Whether SDL has such functionality is what I don't know for now, but I believe its worth testing out
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Post by jimmarlowe on Dec 19, 2015 20:29:59 GMT 1
I've backed out the rumble development code for now, even if SDL could get at the android vibrate functionality, it needs a permission set. Too many ifs. Getting it haptic turned on in Urho3D is the 1st step. Force feedback can be in the DroneAnarchy II, the IAS strikes back.
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Post by BlueMagnificent on Dec 19, 2015 21:23:16 GMT 1
...DroneAnarchy II, the IAS strikes back.
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Post by jimmarlowe on Dec 24, 2015 4:40:16 GMT 1
v1.02 has a new credits window, its touch scroll, and has full licensing information, so it's all legal like. The UI is maddening at times, I tell it to show the darn scrollbars, but it won't. After 2 days I gave up. See if it works.
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Post by BlueMagnificent on Dec 25, 2015 11:19:49 GMT 1
It worked, its really nice having the license displayed. From your work so far I think we can pretty much say Drone Anarchy has been successfully ported to the Android Platform and that's awesome
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